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	<title>grokmedia &#124; mediablog &#187; Google Android</title>
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		<title>iPhone mini-review: 1 week in.</title>
		<link>http://blog.grokmedia.com/2009/06/26/iphone-mini-review-1-week-in/</link>
		<comments>http://blog.grokmedia.com/2009/06/26/iphone-mini-review-1-week-in/#comments</comments>
		<pubDate>Fri, 26 Jun 2009 15:07:30 +0000</pubDate>
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				<category><![CDATA[design]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[AT&T]]></category>
		<category><![CDATA[Google Android]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Palm Pre]]></category>
		<category><![CDATA[Sprint]]></category>

		<guid isPermaLink="false">http://blog.grokmedia.com/?p=520</guid>
		<description><![CDATA[I&#8217;ve had my iPhone for a week now. This is the point in time at which flaws and annoyances begin to rear their ugly heads. I&#8217;ve got to say that I&#8217;ve been pleasantly surprised to see that these are few and far between. What I&#8217;m left with, as of today, is a feeling of amazement [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve had my iPhone for a week now. This is the point in time at which flaws and annoyances begin to rear their ugly heads. I&#8217;ve got to say that I&#8217;ve been pleasantly surprised to see that these are few and far between. What I&#8217;m left with, as of today, is a feeling of amazement &#8211; that I&#8217;m still somewhat in awe of how seemlessly the interface functions, how easy everything is to use, and how Apple seems to have thought of just about everything.</p>
<p>If I have a gripe, I suspect it will be with battery life, but that&#8217;s only because I&#8217;ve been on it so much. Not sure, short of using an OLED screen, what they could do to fix this, but from what I hear, the 3G S is a lot better than the 3G in that respect.</p>
<p>By comparison, at this stage of the game with the Windows Mobile phone, I was busy making excuses for the OS, doing my best to explain away the problems, like some newlywed who&#8217;s desperately trying to believe that their spouse is &#8220;just a little stressed&#8221; and not really abusive.</p>
<p>Ouch.</p>
<p>That leads me to what I think is a huge mistake that Apple and AT&amp;T are making regarding the marketing of the iPhone. <span id="more-520"></span></p>
<p>As a user interface architect, I appreciate the value of a good user interface, and understand that the interface is the most important factor, long-term, in how easy your phone is to use, as well as the long-term aggravation factor involved in using it.</p>
<p>The key phrase here is <em>long-term.</em></p>
<p>You simply cannot make an informed buying decision based on reading about phones, or in a side by side comparison in a few minutes in a store. Just not gonna get it. So here&#8217;s what I think they should do.</p>
<p>The iPhone challenge.</p>
<p>If this sounds a lot like the Pepsi Challenge from the late 90s, you&#8217;re right. I propose a side-by-side challenge between the leading smartphone OS and devices. Here&#8217;s the way it would work&#8230;</p>
<p>AT&amp;T stores would host an event. It might be held using a tractor-trailer that would travel aroudn the country, or simply do it in their stores &#8211; or perhaps hold it off site, at a hotel meeting room. The stage would be set up with an iPhone, a Palm Pre, a Google Andriod phone, and a Windows Mobile phone. (Did I miss any?) Audience memebers would be asked to volunteer to pilot each of the phones in a competitive situation. They would each be given tasks to complete &#8211; with the fastest time judged the winner. One group of users would be novices to their chosen phone, another group would have experience on their platforms. Each &#8220;contestant&#8221; would have the opportunity to say a few words about what they liked and what they didn&#8217;t like about the phone they used.</p>
<p>The event would then finish up with an opportunity for every audience member to get some hands-on time with the phone they like the best. Then they would be given the opportunity to <em>use a reconditioned phone for 30 days, with the option to either return the phone after 30 days or getting a new one. </em>Users would pay only for their airtime minutes &#8211; not the phone &#8211; for the first 30 days. After that, they&#8217;d get to swap the used phone for a new one, or just return it.</p>
<p>After 30 days, I was ready to throw my Windows Mobile phone through a window. I suspect that after 30 days, I&#8217;ll be ready to build a shrine for my iPhone.</p>
<p>You see, the thing about the iPhone is that it&#8217;s a big committment. Two-year contract. Higher charges for data plan, insurance, et cetera. That is, as they say, a barrier to entry. But it&#8217;s worth it, if you&#8217;ve ever been saddled with a similar contract for a Windows Mobile phone. The laughable claims that Sprint has made about their &#8220;iPhone-killer&#8221; phones would evaporate if prospective buyers could get some real time using the phone, and compare it to the iPhone. But it takes more than 5 or 10 minutes in a store. You need real-world use to really understand the iPhone adavantage. The challenge/30-day trial program would accomplish that .</p>
<p>Will AT&amp;T listen? I suspect they won&#8217;t. It&#8217;s too &#8220;out there&#8221; of an idea for it to gain traction with the suits. Apple might like it, but when you&#8217;re selling as many iPhones as they are right now, I&#8217;m not sure they&#8217;d see the benefit. But I wish they would &#8211; for I wouldn&#8217;t wish a Windows Mobile phone on anybody.</p>
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